Mobile Computing - Android Application Development


Timeline
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October 12, 2020Experience start
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November 19, 2020Intermediate Progress Review
-
December 10, 2020Experience end
Timeline
-
October 12, 2020Experience start
-
November 19, 2020Intermediate Progress Review
Demonstrate progress to date.
-
December 10, 2020Experience end
Experience scope
Categories
Skills
communication mobile app development java programmingStudents will design and implement a mobile application (Android) for your organization.
The proposed topic for the project should take advantage of the possibilities offered by a mobile device as a always present, always connected, programmable computing device, that presents the user with a rich set of interactions and media (audio, video), GPS, and a variety of built-in sensors.
Requirements:
The proposed app should include the following:
- At least four activities
- Implicit intents and explicit intents
- Storing data in both preferences and SQLite database for the app. The SQL database should be local to the app.
- Optional: sensor functionality (based on physical device availability)
- Either Camera or GPS functionality.
- Students will have experience working with Java.
Students will submit deliverables based on three major milestones: initial proposal, intermediate review and final submission. There will also be weekly check-ins during each class.
Learners
Students will build a mobile application, based on the Android platform, meeting the above deliverables. The final deliverables consist of the working app, detailed project report /technical manual.
Project timeline
-
October 12, 2020Experience start
-
November 19, 2020Intermediate Progress Review
-
December 10, 2020Experience end
Timeline
-
October 12, 2020Experience start
-
November 19, 2020Intermediate Progress Review
Demonstrate progress to date.
-
December 10, 2020Experience end
Project Examples
Requirements
The proposed app can be in a variety of areas. Project development can be done either individually or in a team of max. 2 students.
Example projects include but are not limited to:
- Apps geared towards student life / education: time planner, organizer, note-taking app, quiz helpers (flash card management, etc)
- All targeting a specialized area, for example: dancing, certain sports, cooking, drawing.
- Outdoor life apps: hiking, running, neighbourhood explorer.
- Utilities: shopping lists, receipts manager.
Any proposal needs to meet the above requirements.
Additional company criteria
Companies must answer the following questions to submit a match request to this experience:
Additional company criteria
Companies must answer the following questions to submit a match request to this experience:
Timeline
-
October 12, 2020Experience start
-
November 19, 2020Intermediate Progress Review
-
December 10, 2020Experience end
Timeline
-
October 12, 2020Experience start
-
November 19, 2020Intermediate Progress Review
Demonstrate progress to date.
-
December 10, 2020Experience end